The Game Audio Tutorial

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The Game Audio Tutorial

By Richard Stevens; Dave Raybould

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Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects. The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com)

Subject: Professional, Career & Trade -> Graphic Arts/Communications/Design -> Digital Illustration (Freehand

The Game Audio Tutorial
A Practical Guide to Creating and Implementing Sound and Music for Interactive Games
1st edition
Publisher: Taylor & Francis 5/2/13
Imprint: Routledge
Language: English
Length: 445 pages

ISBN 10: 1136127011
ISBN 13: 9781136127014
Print ISBN: 9780240817262

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