Originally, this project was going to require that you implement Bubble Sort over strings. However, it turned out that that project was too hard, so I simplified it. Instead of performing Bubble Sort, you will implement string compare (comparable to C’s standard function strcmp()) between strings that are on an array. This program has multiple modes; in one mode, you will print out all of the strings from an array; in another, you will print a single character from one of the strings in the array; in the last, you will compare two strings - and swap them in the array if they are out of order.

When writing MIPS assembly, the only instructions that you are allowed to use
(so far) are:
• add, addi, sub
• sll, srl, sra

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# Function prologue -- even main has one
addiu $sp, $sp, -24   # allocate stack space -- default of 24 here
sw    $fp, 0($sp)    # save caller's frame pointer
sw    $ra, 4($sp)    # save return address
addiu $fp, $sp, 20    # setup main's frame pointer

lb $t0, mode # t0 = mode
beq $t0, 2, prntStr # if mode = 2, print the strings
beq $t0, 3, dblIdx # if mode = 3, do the double indexing task
beq $t0, 4, strCmp # if mode = 4, compare the strings and swap if needed

la $a0, errorMsg # printing the error message if mode is not equal to 2, 3 or 4
addi $v0, $zero, 4

j done

lb $t0, numStrs # t0 = numStrs
la $t1, strings # t1 = &(&strings[0])
beq $t0, $zero, done# while t0 > 0
lw $t2, ($t1) # t2 = address of the next string in array

la $a0, ($t2) # print the next string
addi $v0, $zero, 4

la $a0, newLine # print the new line
addi $v0, $zero, 4

addi $t1, $t1, 4 # t1 += 4, points to the address of the next string of array
sub $t0, $t0, 1 # t0--
j nxt # end while

lb $t0, s1 # t0 = s1
lh $t1, c # t1 = c
la $t2, strings # t2 = &(&strings[0])...

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