1 - Create a Soda Machine project using OOD methodology. It must operate like a normal Soda Machine by accepting money, dispensing soda, return change and manage its bank and inventory.
2 - Compile, run, execute, debug, and demonstrate your program

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#include "SodaMachine.h"

SodaMachine::SodaMachine(int runtime, string password) {
    this->runtime = runtime;
    this->password = password;
    isOpen = false;
    for (int i = 0; i < num; i++) {
       inStoreNum[i] = 0;
    income = 0;


SodaMachine::SodaMachine(const SodaMachine& o) {
    this->runtime = o.runtime;
    this->password = o.password;
    isOpen = o.isOpen;

SodaMachine::~SodaMachine() {

void SodaMachine::setPassword(string password) {
    this->password = password;

bool SodaMachine::getIsOpen() const{   
    return isOpen;

int SodaMachine::getRunTime() const{
    return runtime;
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