Write a program that simulates car racing. The car moves from left to right. When it hits the right end, it restarts from the left and continues the same process.

You can use a timer to control animation. Redraw the car with a new base coordinates (x,y). Also let the user pause/resume the animation with a button press/release and increase/decrease the car speed by pressing the UP and DOWN arrow keys.

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public class Car extends Pane{
    public final double radius = 5;
    private double x = 0, y = -20;
    private double dx = 1, dy = 1;
    private double length = 50;
    private Rectangle rec = new Rectangle(x, y);
    private Timeline animation;
    private boolean firsttime = true;
    private Circle c1 = new Circle(x , y, radius);
    private Circle c2 = new Circle(x , y, radius);
    private Polygon p = new Polygon();
    ObservableList<Double> list; // list of points of polyton
    public Car() {
       //set shapes

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