Submission instructions.
Your submission will be:
• An Eclipse project with code files that executes straight away
• a .pdf document containing responses to questions in this assignment, including application logs
Required resources.
• Eclipse or other IDE for Java development

Your task is to implement a simple simulation of a ski field, and visualize the simulation in a GUI window without risking thread contention in the GUI.
The ski field to be simulated has only 3 elements:
• A slope, where people run down at speeds that vary each time: The runtime may range from 2000 milliseconds to 12000 milliseconds for going from the top of the lift to the end of the waiting queue, where skiers wait to go another round - ad infinitum.
• A queue in front of the ski lift at the lower end of the slope, where people queue neatly in a single row which they do not jump.
• A ski lift with a fixed number of seats (ours has 10) that carries people, one per seat, at a constant speed (passengers are mounting and dismounting at a rate of 1 person per 1000 milliseconds). However, the lift may stop from time to time while carrying people. This happens with a probability of 0.05, and if so, it stops a random time up to 8000 milliseconds.

Passengers are carried from the front of the waiting queue, one by one, to the beginning of the slope, and never travel in the opposite direction (not down again).
Note that seats can be empty, and this may not only be the case at the beginning of the simulation. There will be empty seats if the waiting queue gets shorter as skiers arrive at an average rate lower than the capacity of the lift for an extended time.
Initially the ski waiting queue is filled with a predefined number of people. Start experimenting with 30, but you should also try the simulation with significantly more once you are confident your code is working properly.

Part 1
The simulation should run in a self contained module and be implemented in a way that makes it easy to test it (for instance, without any dependency on GUI interaction). ASCII output as in the file provided is sufficient. Instead of running unit tests as previously (how would you do this, anyway?), you may prefer to inspect the behaviour of the simulation visually, e.g., by printing strings with IDs assigned to skiers so you can observe their location in the simulation over time.
The following design is suggested to keep things simple:
Use a queue of fixed size to model the seats in the lift. One thread of execution controls the ”lift queue” by appending elements at one end (the lower end of the lift) which are taken from another queue (the waiting queue) at a frequency of 1Hz. In the same step, the top element of the ”lift queue” is removed. The elements of the lift queue are ”skier objects” that are instantiated from a class that implements the runnable interface and have the ability to run down the slope themselves and append themselves to the end of the waiting queue upon arriving at the lower end of the slope. To facilitate this, these skier objects should have a reference to the waiting queue - use a suitable thread constructor to pass it in. Also note that new threads should be instantiated for each run down the slope, as it is illegal to call the start() method more than once on the same object.
Think about which of the datastructures need to be thread safe and implement accordingly.
If everything runs fine with a small number of skiers, run the simulation with a larger amount of skiers (try a few hundred, than a few thousand etc.) and speed up the lift.
Report when you run into trouble further increasing the number of skiers and what are the symptoms.

Part 2
Implement a GUI that displays the simulation.
Remember that that the simulation should run inside a background task to prevent freezing the GUI and from from this background tasks the GUI components should not be modified directly, so as to avoid unpredictable errors.
In a first step, simply put through to the GUI ASCII output from above the simulation to a TextArea. Add buttons to start and stop the simulation, and to initialize the ski field. Also add Textfields for the following parameters and pass these to the SwingWorker which runs the ski field simulation in the background:
• Number of seats on the lift.
• Speed of the lift (in passengers carried per second).
• Number of skiers on the skifield (e.g., the number intially waiting in the queue).
• Maximum time for the run down the slope.
• The probability with which the lift stops for a time of up to 8 seconds.
Run the simulation with differnt parameters to make sure everything works well.

Part 3
Use the data returned from the SwingWorker to visualize the simulation using graphic elements. A very simple visualization is fine: Just use points or circles or numbers to visualize skiers. The skifield can be displayed such that the paths skiers take lie on a triangle, where the base represents the waiting queue and the other two sides visualize the lift and slope respectively. You do not need to interpolate the positions to produce a smooth animation. Updates at the frequency of the ski lift uptake are sufficient.

Part 4
Describe (in as few words as possible) how the simulation (without the GUI interaction) could be implemented without threading.

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These solutions may offer step-by-step problem-solving explanations or good writing examples that include modern styles of formatting and construction of bibliographies out of text citations and references. Students may use these solutions for personal skill-building and practice. Unethical use is strictly forbidden.

public class Assignment {

    * @param args the command line arguments
    public static void main(String[] args) {
       Scanner scanner = new Scanner(;
       System.out.print("Enter loading amout of the lift: ");
       int loading = scanner.nextInt();
       System.out.print("Enter number of skier: ");
       int skierNum = scanner.nextInt();;
       Queue<Skier> waitingQueue = new LinkedList<>();
       for (int i = 0; i < skierNum; i++) {
            Skier skier = new Skier("" + i, waitingQueue);
       Lift lift = new Lift(loading, waitingQueue);

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