QuestionQuestion

Class name: anything

You will write a program to allow the user to enter anything without the program crashing.

Your program will prompt the user to enter anything.

Then using try catch you will handle any data the user enters

You will tell the user what they entered. For example, tell the user they entered a decimal, number or words.

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import java.util.Scanner;

public class Anything {

public static String inputType(String s) {
String ret = "Other Type";
if(s.equals("Integer"))
ret = "Number";
else if(s.equals("String"))
ret = "Words";
else if(s.equals("Double"))
ret = "Decimal";
return ret;
}

public static String nameType(Object o) {
return o.getClass().getSimpleName();
}...

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